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BIONICLE: Battle Zone is a sponsor game that was hosted on, a virtual pet site not otherwise affiliated with the LEGO Group or BIONICLE. It was released in 2005, but was taken down some time later. It is currently only available to play offline, being obtainable through downloads.

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In the game, the player is in control of Toa Hordika Vakama while attempting to gather the Makoki Stones which lie scattered around the play area. Visorak swarm around the area and fire Rhotuka Spinners, being a danger to the player's five health points, one being removed if a spider strikes Vakama with their body or Rhotuka. The Visorak can be defeated by using Vakama's Blazer Claws to shoot blasts of Fire at them. When five of the player's health is lost, one life, indicated by Vakama heads at the screen's lower section, is subtracted from their total. When the player loses all of their lives, the game ends. The game has a total of three levels.

For each captured point, players will receive 10 + 60 .After capturing a point, Battle Zone Command Credits will spawn all around the area. They can be picked up by the players and used to summon Alliance reinforcements which will protect the captured area from ongoing Voth attacks.. In exchange for summoning the reinforcements, players will receive .

A bonus will be added to the final objective reward based upon the number of points player captured. The point capture credit is stored until the player completes the Battlezone, and then it is reset.

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The Dyson Sphere Battlezone is a contested persistent ground zone where the Voth and unified forces of Starfleet, Klingons, and the Romulan Republic are fighting for control over the REDACTED in the Solanae Dyson Sphere. Players must be level 50 to access the battlezone. Up to 20 players can be in the zone at once, and each player can bring two bridge officers. Players can team together and still retain their bridge officers; a full team of five captains will each still have their bridge officers.

In the final stage of the battlezone, three areas where the main REDACTED are located will be unlocked in each of the regions of the map. Players must capture at least one of these points before the Voth finish their work in the area.

Players will be rewarded with Dilithium and Dyson Sphere Marks every time they capture one of the twenty-one points in the battlezone. Dyson Sphere Marks can be used to advance the Dyson Joint Command Reputation (more information about the new and improved reputation system will be posted in an upcoming blog!) that will be released with this season.

Players are not forced to team when they enter the battlezone. Each capture point is designed to dynamically scale for the number of players (up to five) that are participating. A player can take a point by themselves, but they can also grab a few friends and have a challenge as more Voth appear to stop them!

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Battlezone has an established history within the halls of video game history by being released in 1980 by a trio of designers at Atari. This made it one of the very first games to be placed int he first-person perspective. The game was innovative and revolutionary, from the gameplay mechanics to the visual design. Visually, Battlezone was designed as a wireframe world with vector graphics. There would be neither details nor textures. Instead, the lines would make out shapes and enemies. The environment was fully 3D, allowing the player to take cover behind structures and maneuver around hostiles.

The more enemies destroyed, the more credits are obtained, which can be used to purchase additional lives, power units for the tank, or brand new weapons to wield. The new weapons in Battlezone: Gold Edition are fantastic! With each one possessing an interesting trait. Machine guns can rip into an aerial target or light vehicles, but heavy cannons and railgun are best for heavily armed tanks. Additionally, players can either engage alone or with three other pilots in online and local co-op. When there is a squad put together, the game, which is already a solid solo experience, becomes even better, as four different pilots utilize their own tanks and weapons to take the enemy down. From attacking a convoy to defending a base, there is no shortage of entertainment in Battlezone: Gold Edition, especially with friends.

29, Stockton University alumni. Brookdale Community College alumni. I am a Jedi Trained Warrior turned intergalactic mercenary hailing from the radioactive shores of New Jersey, home of the Pork Roll Egg & Cheese. Dedicated to our troops, my friends, and Stack Up. My missions: To mend & defend, as well as play games to support our veterans.

Battlezone has been officially released for free. We recommend that all users, even those of you with an original copy, download and use the games installer available here. If you are interested in playing the expansion pack, be sure to download the Red Odyssey installer too. Both downloads come as zip files. To install them, simply open the zip folder and run the executable file within, then simply follow all on-screen prompts to install the game.

To start the game, simply launch it from your Start menu or Start screen. Before you start the game, we strongly recommend that you disable any secondary monitors if you intend to play in full screen mode.

If you are interested in playing the game in multiplayer or discovering some new mods and maps there are not one but two fan communities you may wish to visit. The forum here and the Battlezone Club forum here.

Extinction, Iron Galaxy and Modus' action game, will be available to play as well. In Extinction, players take on the role of Avil, the last of the Sentinels. This group of legendary warriors are the only thing stopping the Ravenii from destroying the human race.

EGX Rezzed is a smaller event compared to EGX, with a strong focus on indie titles. It features many of the same attractions as EGX such as playable, pre-release games on both PC and console, developer sessions by well known game designers and the opportunity to chat with developers on the show floor.

Some video games are just as fun to play as they were back in the eighties. Pac Man, Space Invaders and Donkey Kong are all great examples of games that are just as playable in their original forms as they are in any sort of modern remake. Then there are the games that were fun originally, but need a little push into the modern era to make them playable today. This is where Battlezone fits into the equation.

The single-player campaign is simple, but effective. You are faced with a map screen, filled with hexagonal tiles. You start on one side and need to make your way to another tile, usually located as far away as possible; think of it as Blockbusters with tanks. Moving into a tile triggers a mission, which can take around 5-15 minutes to complete. There are various mission types, such as defending the base, or hacking your opponent alongside others.

Battlezone is a first-person shooter real-time strategy video game, developed and published by Activision. It was released for Microsoft Windows in 1998. Aside from the name and presence of tanks, this game bears little resemblance to the original arcade game of the same name. Activision remade it into a hybrid of a tank simulation game, a first-person shooter and a real-time strategy game. In Battlezone the player is controlling everything on the battlefield from the first person view.[2]

The primary resource in Battlezone is bio-metal scrap which is used to produce new units and construct new buildings. Building and directing units is done via interface either by selecting onscreen object with the mouse or by using number keys on keyboard.[3] Starting with a bio-metal recycler (the most basic construction unit), the player constructs vehicles to scavenge scraps of bio-metal, build base defenses, and construct new base vehicles capable of building more advanced structures and vehicles.

Battlezone has a multiplayer feature that consists of three modes: Strategy, DeathMatch and Sniper. Strategy involves two or more players who compete in either as a player vs player, or playing in teams against one another, skirmishing for scrap collection and eventual map domination. Strategy offers the same type of control as in the single-player game. The Strategy game ends when the opposing force lives are reduced to zero. In DeathMatch two or more players battle until the opposing vehicle is destroyed. Once destroyed, the pilot is ejected and floats back to the ground with the user's vehicle being respawned for continued play. The game ends for each player as the player quit the game and only for the player quitting the game. Sniper game play consists of two or more players participating against each other in a "Deathmatch" style face off with their rifles. When a sniper is killed, he (depending on map) will spawn at his original spawn point, or another spawn point on the map.

Online gaming used to be available at Activision's servers through Anet, a peer-to-peer networking system which features a chat lobby and a list of games in progress. A player can select a game to join and then connect to the host's computer.

Battlezone is set during the turn of the 1970s with an alternative history plot, in which the Space Race is used to cover up the deployment of the United States and Soviet militaries into space. Both sides have used scraps of extraterrestrial "bio-metal", which have fallen to Earth as meteors, to build vehicles with amazing properties such as hover capability. Both nations deploy into space and are fighting across the Solar System to control other deposits of the bio-metal. Gameplay is divided up into two campaigns; one following the American National Space Defense Force (NSDF), the other with the Soviet Cosmos Colonist Army (CCA, also referred to as the Communist Cosmonaut Army in early game manuals).[5][6] 041b061a72


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